AI Insights · Timothy · July 2022
Top 5 City Building Games on Android in Czech Republic for Q2 2022
Discover the performance trends of the top 5 city building games on Android in the Czech Republic during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.
During the second quarter of 2022, the top 5 city building games on the Android platform in the Czech Republic showcased diverse performance trends. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Transport Tycoon Empire: City from Alda Games saw a significant increase in weekly revenue, starting from approximately $59 at the end of March and peaking at around $681 in mid-June. Weekly downloads for the game began strong with over 1.3K in late March, but experienced a gradual decline, closing the quarter at 357. Active users mirrored this trend, rising to a peak of 6K in early June before falling to 3.9K by the end of the quarter.
Global City: Building Games by MY.GAMES B.V. encountered a gradual decline in both weekly revenue and active users. Revenue started at $1.1K in late March and dropped to $331 by the end of June. Downloads fluctuated, starting at 1.3K and ending slightly higher at 422. Active users saw a steady decline from 2.2K in late March to 1.2K by the end of the quarter.
The Simpsons™: Tapped Out from ELECTRONIC ARTS had consistent performance, with weekly revenue ranging from $324 to $874, peaking at $859 in mid-June. Downloads varied, starting at 856 and ending at 380. Active users remained relatively stable, starting at 16.8K in late March and closing the quarter at 12.8K.
Craftheim - Lumberjack Island by CASUAL AZUR GAMES did not generate any revenue but experienced fluctuations in downloads and active users. Downloads ranged from 191 in late March to a peak of 1.5K in mid-May, closing at 124. Active users followed a similar pattern, peaking at 2.3K in mid-May before dropping to 703 by the end of June.
Land of Empires: Immortal from Nuverse demonstrated strong revenue growth, starting at $2.1K in late March and reaching $3.3K in mid-June. Downloads remained relatively steady, starting at 744 and ending at 414. Active users saw minor fluctuations, beginning at 888 and closing the quarter at 866.
These insights, powered by Sensor Tower, highlight the dynamic performance of city building games on Android in the Czech Republic. For more detailed data and further analysis, visit Sensor Tower.